Fortnite: Battle Royale Review

For a game that was long in development as a cooperative horde-based shooter, the conspicuous and relatively quick addition of battle royale to Fortnite seemed to be a move to…

Donkey Kong Country: Tropical Freeze Review

Donkey Kong Country: Tropical Freeze arrives on Switch in great shape after four years confined to Wii U, and it's a treat to revisit. It's a straightforward platformer packed with…

20XX Pregled – Generacija Robota

20XX nosi svoj utjecaj na rukavu. Ako ste upoznati s Mega Man X-om, tada će se ponovno uvući u metalna tijela dva glavna aktera 20XX-a - topačica Nina i mačevalac…

No Man’s Sky Next Review

Nothing about the hype, release, disappointment, and slow, disciplined redemption of No Man's Sky has been typical. As such, the great paradox of the Next update isn't exactly a surprise.…

Fire Emblem: Three Houses Review – Der gute Kampf

Feuerzeichen: Drei Häuser fragen viele von Ihnen. Jedes Stück, vom Kampf über Freundschaften bis zum Training Ihrer Einheiten, muss sowohl einzeln als auch als Teil eines Ganzen verwaltet werden. Es…

On designing a game to outlive you

In this editorial reprinted from the June 1997 issue of Game Developer magazine, developer Chris Crawford (Eastern Front (1941), Balance of Power) bemoans the industry's short-sighted outlook, and suggests it…